Here is a link to my final essay titled Open Access in the Digital Humanities
https://docs.google.com/document/d/1dhSFt2WTP0-pT-QFOdBzMRr0FpnmNFiRoXAkhZhpQ0c/edit
Thursday, April 23, 2015
Thursday, April 16, 2015
Open Access in the Digital Humanities
A Brief Overview of My Final Essay
First,
what is open access? Just like when you ask an individual to define digital
humanities (DH), each person has their own spin on what it means. The same can
be said for open access, but on a much smaller scale. For purposes of this
blog, I will use the definition offered by Peter Suber who is a respected advocate for open
access: “Open-access (OA) literature is digital, online, free of charge, and
free of most copyright and licensing restrictions.” In my essay, I will
elaborate on the meaning of OA because before you can analyze why or why not
something should exist, you must first understand what it means.
As we know, DH reflects the Humanities meeting the digital age which makes it easier for information to be readily available to the public. However, OA, as a practice, has been a topic of debate. There are those who speak loud and clear as to the benefits of OA, both for the author and the public. Then as with many things, there are those who raise concerns about the information being made accessible and the potential drawbacks especially to those who are concerned about the future of scholarly communication. In my essay, I will address both sides of the debate. Ultimately, you will see that my opinion is to open the floodgates and let the information flow through, and I will discuss why I am in agreement with those who are in favor of open access.
Additionally,
I will touch on what the future might look like for DH open access. Even though
DH is not limited to one field, it is clear that it has a strong presence in
academic institutions. Therefore, the academic institutions can play a large
role in the future trend of open access. As Jason Heppler states "If the
philosophical goal of the university is to serve as the sanctuary of knowledge,
then the work we do should be publicly accessible. Not just open access for
students, but open access for anyone seeking exposure to the world
electronically."
Finally,
I will share some open access works from the DH field that I found of interest.
Well, got to get back to working on my essay so I am signing off for now.
As we know, DH reflects the Humanities meeting the digital age which makes it easier for information to be readily available to the public. However, OA, as a practice, has been a topic of debate. There are those who speak loud and clear as to the benefits of OA, both for the author and the public. Then as with many things, there are those who raise concerns about the information being made accessible and the potential drawbacks especially to those who are concerned about the future of scholarly communication. In my essay, I will address both sides of the debate. Ultimately, you will see that my opinion is to open the floodgates and let the information flow through, and I will discuss why I am in agreement with those who are in favor of open access.
Monday, April 6, 2015
My Story
My alarm starts buzzing and wakes me out of a deep sleep. I look out my window and see that it is a cold, dreary Tuesday morning. I am tired and miserable, but I got to get on with the day. I decide to go visit James and Jeff, but only Jeff was there. As Jeff and I were chatting, he was making fun of me and that set me off. I told him to stop over and over again, but he just kept teasing me. I became so angry that I killed him. Jeff, that will teach you not to make fun of other people. After I killed Jeff, I I took his room keys so I could return later and dispose of his body. I knew at that point that I had missed most of my Digital Humanities class so I decided to go to Hickory Hall to hang out with my friend Ryan hoping that would help me calm down. Ryan was not in his room, and needless to say, this made me angrier. I started making a raucous in the hallway so the RA Matt called me into his room. He told me that I was in trouble and he was going to write me up. I asked Matt not to write the report, but he would not listen to me, so I killed him. I think Matt gets the point now that I didn’t want to be written up. I stuffed Matt’s body in a trash bag and dragged it outside. I loaded the bag onto a UPJ cart and drove to the Student Union where I had earlier texted James to meet me for dinner. Before heading to the cafeteria, I went to the mailroom to pick up a package since it would be closing in a few minutes. As I am standing in line, Justine comes up and jumps the line by getting in front of me. I was not happy, but decided not to say anything. After Justine got her package, the mailroom attendant told me they were now closed for the day and that I could pick up my package tomorrow. I was so furious I did not get my package because Justine had cut in front of me in the line that I followed her as she entered a side bathroom and told her, “See Justine, it isn’t always ladies first.” I shoved her dead body into a trash bag and loaded it onto the UPJ cart I had stolen earlier. I went into the cafeteria to find James, but at that point, he was already gone. I figured that before James gets back to his room, I had better drive the cart back to the Living Learning Center so I can put Jeff into a trash bag and put him in the cart with the other two bodies. Then I would need to find a place to dispose of all three of them. I used the keys I had taken from Jeff earlier and let myself in the room. Just as I was ready to put Jeff’s body in a trash bag, James walked in and saw me. He was now a witness to the fact that I had murdered Jeff and when he said that he was going to report me, I told him that if he did that, he would end up like Jeff. He started to walk away to notify the campus police and I said “Go ahead James, make my day.”
My Analysis of Convergence
By
definition, convergence is the process by which several things come together
from different directions so as to eventually meet. Or as Henry Jenkins states
on the cover of his book Convergence
Culture, "where old and new media collide." It was interesting
when Jenkins talked about the reactions from the salespeople when he asked to
buy a cell phone that would just make calls without all the bells and whistles.
They probably thought he had been living under a rock to not know that those
types of phones don't exist anymore. I do remember some years back when I had
my iPod shuffle and flip mobile phone and must admit, now with my iPhone, I do like
having both my music and my phone in one device. Let's not forget, I can also take
pictures, surf the internet, watch movies, and so much more with one
"simple" device. Knowing that you could do multiple things with one
device makes me question why Jenkins does not believe that a single black box
will ever exist. Probably because as he states in his book, "convergence
refers to a process, not an endpoint." However, I must admit, it was true when he
said he is seeing more and more boxes instead of less and less. I look at my
game room and surrounding my TV is a DVD player, multiple game systems, cable
box, etc. I guess the future will tell if a single black box option is just a
misconception or not.
Tuesday, March 31, 2015
My Thoughts on Ender's Game
I
enjoyed reading Ender's Game. I had seen the movie on DVD last year which
probably made reading the book a little easier for me even though there were
differences between the movie and the book. Andrew "Ender" Wiggin is
a six year old boy genius being trained in Battle School by the International
Fleet (I.F.) to become a commander and save the world from buggers during an
anticipated Third Invasion. Each chapter of the book starts with a conversation
between two adults, typically I.F. officers; then it gets into the meat of each
step of Ender's training. Here you have a young boy who was only allowed to be
born as a "third" child so he could be given to the I.F. As a third
child, he was lonely and bullied not only by his older brother Peter, but by
kids at school. Like Peter told Ender at one point, "You're a Third, turd,
You've got no rights." Ender just wanted to be a normal kid who did kid
stuff like playing with friends; however, he would soon find out that wasn't
meant to be the case.
Monday, March 23, 2015
eXistenZ
My Thoughts on eXistenZ
Strange
and weird are two words that come to mind if I am going to describe my reaction
to the movie eXistenZ. This movie was definitely not about your typical video
game. In fact, as Allegra said at the beginning of the movie, it was about an
entirely new game system. One of the things that made this strange and weird
was that the power source for this virtual reality game system was the human
body (nervous system); the gamepod which looks like a wiggly piece of flesh is inserted into a hole in the
player's back.
It is clear that the future of video game systems and video games will become even more technologically advanced. We are seeing that with the graphics in the new consoles and the emergence of Oculus Rift. As Allegra said, "the possibilities are so great." No matter where video game systems and games go down the road, I think I will stick to my traditional game systems. That way, I will always be able to know if I am still in the game.
Thursday, March 5, 2015
Well...DO games "count?"
Gaming is an
important part of people's lives; I know it is for me and for so many others
(consider the billions of dollars the
industry rakes in). When I was younger, I played computer games like Zoo Tycoon
and Rollercoaster Tycoon. The chance to use my imagination and build zoos and
amusement parks was so cool. Then of course, there was the first handheld
gaming system, Game Boy that provided endless hours of enjoyment. Now, I mostly
play video games utilizing the gaming systems: X-box, Playstation, Wii. Video
games allow you to have fun and escape from reality. You can be part of a battle
(yes, sometimes a violent one) or you can imagine you are on a football field, a
basketball court, or on the ice playing hockey with the pros. You can have
alone time or engage in social interaction like with X-box Live. I mean chatting
with and "battling" people in the U.S. and other countries is
fascinating. I enjoy playing video games and love the creativity involved that
sometimes I think the best job in the world would be to design video games.
One aspect that I
am becoming familiar with because of this Digital Humanities (DH) class is
alternate reality games or ARG for short. CNET defines alternate reality gaming
as "...an obsession-inspiring game that blends real-life treasure hunting,
interactive storytelling, video games and online community..." ARG is
definitely a different way to play games from the traditional video games. Dr.
Jane McGonigal, a Game Designer and Inventor for the Institute for the Future describes the
difference, "...
traditional gaming is designed to help people escape from reality, alternate reality games are actually
designed to make reality more engaging..." Interested in knowing
what are the "5 Most Insane Alternate Reality Games?" Click on the
link to find out.
I have talked about
how gaming can be fun and provide social interaction, but it can also promote
thinking. Jeremy Antley wrote an article titled "Games and Historical
Narratives" published in the Journal
of Digital Humanities (Spring 2012) which describes games particularly
video games as visual digital objects that "can be platforms for building,
and not simply consuming, knowledge." There are universities that
teach courses on this subject.
There is much debate on whether games
are considered part of the digital humanities. In his book "The Emergence
of the Digital Humanities" (2014), Stephen E. Jones comments that his one
problem with the DH field is that it has ignored games. I believe that DHers
need to see that gaming belongs not just as part of the discussion, but
part of the work. As the field continues to emerge, that is the likely
scenario.
One more thing
that I took note of in my research is that Dr. McGonigal believes game
designers are on a humanitarian mission and her #1 goal in life is to see a
game developer win a Nobel Prize in Peace or Medicine.
Well...DO games "count?" I would
instead ask, How can they not?
Tuesday, March 3, 2015
Tuesday, February 24, 2015
What is Digital Humanities? Essay
Here's an essay on Digital Humanities
https://docs.google.com/document/d/1tqa9zk6wwVidIENiQQ0sXtrDbs64-fA5ARgLUQLesVw/edit
https://docs.google.com/document/d/1tqa9zk6wwVidIENiQQ0sXtrDbs64-fA5ARgLUQLesVw/edit
Thursday, February 19, 2015
Reaction to Week Seven Literature
I
then viewed Red Riding Hood by Donna
Leishman. We all read the fairy tale of Little Red Riding Hood who was stalked
by the big, bad wolf and saved at the end. It is interesting to see how a fairy
tale can be interpreted when done electronically with basically no words. This
interactive piece is definitely a more adult version of the tale (a baby, a
gun) where the viewer can choose a path of either allowing Red to dream or
waking her up when she "falls asleep" in the field. Since I wanted to
know a little more about this literature piece than I was interpreting on my
own, just as I had with the AH piece
previously, I did additional research. There are a lot of reviews and
interpretations out there on this piece which were helpful. I found one in
particular that was short, easy to read and provided more insight about the
piece; click the link if interested. https://shasthriellegedara.wordpress.com/2012/03/22/leishman__redridinghood/
Finally, I viewed selections from Young-Hae
Chang Heavy Industries. I looked at the
ones that were recommended: "Dakota," "Lotus Blossom," and "The
Sea" in addition to "Mr. President" and "What
Now?" The pieces were not
interactive, moved quickly, and at times the music would distract me from
following the stories, but I still found it challenging to figure out what was
happening. An interesting note about "Dakota" is that right after the
author and title are shown, profanity appears on the screen. At that point, you
knew you were in for a trip which is exactly where the group was headed in
their car with beer cases in the trunk. However, the selection I enjoyed the
best was "Mr. President" about a letter written by Maria Cuervos to
the president. It was easier to follow than the others since it was slower
moving. Even though there was humor in the letter, Maria who was experiencing
many troubles, was reaching out for help. The fact is that the problems she
wrote about depicted real-life for many Americans such as the death of a
spouse, losing a job, being evicted, living on a small pension, dealing with numerous
accidents and health issues, and having scary neighbors. When I have more time,
I would like to view some of the other selections presented by Young-Hae Chang
Heavy Industries.
Tuesday, February 10, 2015
Google maps essay
As
a sports enthusiast and die-hard Pittsburgh Steelers fan, I had a dream come
true when I had the chance to attend Super Bowl XLV at Cowboys Stadium in
February 2011. I take you from the start of the regular season in Pittsburgh to
the Super Bowl in Texas.
Join me as I relive my emotional round trip journey
of the highs and lows of the Steelers 2010 season. Here We Go!!!
Introducing "Going for the Seventh
Ring"
https://www.google.com/maps/d/edit?mid=zS4367TaCUes.kXQOWOg9uowk
Thursday, February 5, 2015
Reaction to Week Five Literature
Wednesday, January 28, 2015
Brief Thoughts (about this week's literature)
Thursday, January 22, 2015
Reaction to E-Lit
Reaction to E-Lit
Since
I am someone who learns better visually, electronic literature, or E-lit, makes
the learning more interesting for me. However, until this class, I never really
read literature on my computer - I always read it the old-fashioned way - in
print. But when a story is on the computer, it really comes alive especially
with the graphics which are more vivid than still photographs. Pictures and
sounds can really tell a story. And the story so far that I thought showed
E-lit at its best was Public Secrets. The black and white color images which
resembled prison walls, the various sections where the quotes are in different sizes,
and the hypertext links to the sounds of the women at the Central California
Women's Facility really did as author Sharon Daniel said in her introduction -
made us more of a witness than a tourist to what goes on inside the facility. Navigating
through this E-lit piece was a little like walking through a maze - what do I
click on now, where will it take me to, what's next if I click on
"more"? The reader has the option to listen to the women's voices as
well as read the transcript. To hear the women talk about the living conditions
and how they are treated within the prison walls was fascinating as well as
very sad. "One comment in
particular that troubled me was "A prisoner's attempted suicide is
considered destruction of state property...How insane is that? The prison makes
you crazy enough that you try to kill yourself and then they charge you with
that so they can keep you longer." The title itself is very telling.
Sharon Daniel is an advocate for the organization Justice Now and she had an
agenda in telling this story so the "public" would know about the women's
"secrets", their prison experiences. She includes a section that
focuses on what the reader can do whether it be write to their politicians or
join an organization focused on human rights in prison. I never really thought
about the suffering that occurs for people in prison. I believe that if someone
commits a crime then they deserve the consequences. But this story definitely
had an impact on me, both through how it was told and what was told.
Tuesday, January 13, 2015
What is Digital Humanities?
If I start by taking each word separately, digital means the use of technology and humanities relates to the study of human society through subjects such as history, literature, music and philosophy. Connecting the two words, digital humanities means to me learning about the traditional humanities disciplines through digital born material. The description for this course focused on some key points that were interesting to me and can help further clarify the term such as the fact that digital humanities was an emerging field in which we would be exploring contemporary themes of social media, examining virtual environments and investigating virtual worlds as spaces of creation, inquiry, political upheaval and social change. Digital humanities has definitely caught on and this is referenced as such by Matthew Kirschenbaum's in his article, What is Digital Humanities and What's It Doing in English Departments? where he states that "In the space of a little more than five years, digital humanities had gone from being a term of convenience used by a group of researchers who had already been working together for years to something like a movement." This whole concept of digital humanities appears to be definitely having an impact on our world today. Using digital tools and methods to collect and analyze information, do research, engage in conversations and ask/answer questions can be an exciting way to learn. The resources available through the use of technology are unlimited. Using an electronic format can also be an effective way to communicate with others whether it be a blog, twitter, or some other online media tool. Furthermore, using technology as a learning tool provides opportunities to be creative and flexible which can further enhance learning. I know for me, using digital devices helps me better understand what I am studying. During this semester, I am looking forward to learning more about the whole culture of digital humanities through the discussions and experiments such as designing a website among other activities.
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